PhysicsInterfaceTypes::

Default number of inlined elements used in FInlineShapeArray.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/PhysicsInterfaceTypes.h

Include

#include "Physics/PhysicsInterfaceTypes.h"

Syntax

namespace PhysicsInterfaceTypes
{
    enum
    {
        NumInlinedPxShapeElements    = 32,
    }
}

Values

Name

Description

NumInlinedPxShapeElements

Remarks

Default number of inlined elements used in FInlineShapeArray. Increase if for instance character meshes use more than this number of physics bodies and are involved in many queries.

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