UPhysicsAsset::FindControllingBodyIndex

Find the index of the physics bone that is controlling this graphics bone.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsAsset.h

Include

#include "PhysicsEngine/PhysicsAsset.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsAsset.cpp

Syntax

int32 FindControllingBodyIndex
(
    class USkeletalMesh * skelMesh,
    int32 BoneIndex
)

Remarks

Find the index of the physics bone that is controlling this graphics bone.

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