USoundSubmixBase

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MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h

Include

#include "Sound/SoundSubmix.h"

Syntax

class USoundSubmixBase : public UObject

Variables

Name Description

Public variable

TArray < USoundS ...

 

ChildSubmixes

Child submixes to this sound mix.

Public variable

UEdGraph *

 

SoundSubmixGraph

EdGraph based representation of the SoundSubmix

Constructors

Name Description

Public function

USoundSubmixBase

(
    const FObjectInitializer & ObjectIn...
)

Functions

Name Description

Public function Static

void

 

AddReferencedObjects

(
    UObject * InThis,
    FReferenceCollector & Collector
)

Add Referenced objects

Public function Const

bool

 

RecurseCheckChild

(
    const USoundSubmixBase * ChildS...
)

Sound Submix Editor functionality.

Overridden from UObject

Name Description

Protected function Virtual

void

 

BeginDestroy()

Called before destroying the object.

Protected function Virtual

FString

 

GetDesc()

Return a one line description of an object for viewing in the thumbnail view of the generic browser

Protected function Virtual

void

 

PostDuplicate

(
    EDuplicateMode::Type DuplicateMode
)

Protected function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent & PropertyCha...
)

Called when a property on this object has been modified externally

Protected function Virtual

void

 

PostLoad()

Do any object-specific cleanup required immediately after loading an object.

Protected function Virtual

void

 

PreEditChange

(
    FProperty * PropertyAboutToChan...
)

This is called when a property is about to be modified externally

Constants

Name

Description

BackupChildSubmixes

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