TComponentReregisterContext

Removes all components of the templated type from their scenes for the lifetime of the class.

Windows
MacOS
Linux

Syntax

template<class ComponentType>
class TComponentReregisterContext

Remarks

Removes all components of the templated type from their scenes for the lifetime of the class.

Constructors

Name Description

Public function

TComponentReregisterContext()

Initialization constructor.

References

Module

Engine

Header

Runtime/Engine/Public/ComponentReregisterContext.h

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback