ULightMapVirtualTexture2D

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/VirtualTexture.h

Include

#include "VT/VirtualTexture.h"

Syntax

class ULightMapVirtualTexture2D : public UTexture2D

Variables

Name Description

Public variable

TArray< int8 >

 

TypeToLayer

Constructors

Name Description

Public function

ULightMapVirtualTexture2D

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

uint32

 

GetLayerForType

(
    ELightMapVirtualTextureType InType
)

Public function Const

bool

 

HasLayerForType

(
    ELightMapVirtualTextureType InType
)

Public function

void

 

SetLayerForType

(
    ELightMapVirtualTextureType InType,
    uint8 InLayer
)

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback