VirtualTextureUtils::CheckAndReportInvalidUsage

Function that will test if the passed in texture is VT.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/EngineUtils.h

Include

#include "EngineUtils.h"

Source

/Engine/Source/Runtime/Engine/Private/EngineUtils.cpp

Syntax

namespace VirtualTextureUtils
{
    void VirtualTextureUtils::CheckAndReportInvalidUsage
    (
        const UObject * Owner,
        const FName & PropertyName,
        const UTexture * Texture
    )
}

Remarks

Function that will test if the passed in texture is VT. If so, print to messaglog that the property does not support VT textures

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