ESubLevelStripMode

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References

Module

EngineSettings

Header

/Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h

Include

#include "GameMapsSettings.h"

Syntax

enum ESubLevelStripMode
{
    ExactClass,
    IsChildOf,
}

Values

Name

Description

ExactClass

The class of the sub level actor must be exactly this class.

IsChildOf

Any child class of this class will be stripped, this is more expensive than ExactClass.

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