UFoliageInstancedStaticMeshComponent

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Inheritance Hierarchy

References

Module

Foliage

Header

/Engine/Source/Runtime/Foliage/Public/FoliageInstancedStaticMeshComponent.h

Include

#include "FoliageInstancedStaticMeshComponent.h"

Syntax

class UFoliageInstancedStaticMeshComponent : public UHierarchicalInstancedStaticMeshComponent

Variables

Name Description

Public variable

uint64

 

FoliageHiddenEditorViews

Public variable

FInstancePointD...

 

OnInstanceTakePointDamage

Public variable

FInstanceRadial...

 

OnInstanceTakeRadialDamage

Constructors

Name Description

Public function

UFoliageInstancedStaticMeshComponent

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UPrimitiveComponent

Name Description

Public function Virtual Const

uint64

 

GetHiddenEditorViews()

Returns mask that represents in which views this primitive is hidden

Public function Virtual

void

 

ReceiveComponentDamage

(
    float DamageAmount,
    FDamageEvent const& DamageEvent,
    AController* EventInstigator,
    AActor* DamageCauser
)

Event called when a component is 'damaged', allowing for component class specific behaviour

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