Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include |
#include "GameplayTagContainer.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp |
bool
ComplexHasTag
(
FGameplayTag
const & TagToCheck,
TEnumAsByte
< EGameplayTagMatchType::Type
> TagMatchType,
TEnumAsByte
< EGameplayTagMatchType::Type
> TagToCheckMatchType
) const
Determine if the container has the specified tag
True if the tag is in the container, false if it is not
Parameter |
Description |
---|---|
TagToCheck |
Tag to check if it is present in the container |
TagMatchType |
Type of match to use for the tags in this container |
TagToCheckMatchType |
Type of match to use for the TagToCheck Param |