FGameplayTagContainer::ToStringsMaxLen

Returns abbreviated human readable Tag list without parens or property names, but will limit each string to specified len.

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References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h

Include

#include "GameplayTagContainer.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp

Syntax

TArray < FString > ToStringsMaxLen
(
    int32 MaxLen
) const

Remarks

Returns abbreviated human readable Tag list without parens or property names, but will limit each string to specified len. This is to get around output restrictions

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