TManagedArray< int32 >

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Inheritance Hierarchy

References

Module

GeometryCollectionCore

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/ManagedArray.h

Include

#include "GeometryCollection/ManagedArray.h"

Syntax

template<>
class TManagedArray< int32 > : public TManagedArrayBase< int32 >

Functions

Name Description

Public function Virtual

 

~TManagedArray()

Public function

 

TManagedArray()

Public function

 

TManagedArray

(
    const TArray < int32 >& Other
)

Public function

 

TManagedArray

(
    const TManagedArray < int32 >& Othe...
)

Public function

 

TManagedArray

(
    TManagedArray < int32 >&& Other
)

Public function

 

TManagedArray

(
    TArray < int32 >&& Other
)

Overridden from FManagedArrayBase

Name Description

Public function Virtual

void

 

Reindex

(
    const TArray < int32 >& Offsets,
    const int32 & FinalSize,
    const TArray < int32 >& SortedDelet...
)

Reindex - Adjust index dependent elements.

Public function Virtual

void

 

ReindexFromLookup

(
    const TArray < int32 >& NewOrder
)

Todo: this should really assert, but material is currently relying on both faces and vertices

Operators

Name Description

Public function

TManagedArra ...

 

operator=

(
    TManagedArray < int32 >&& Other
)

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