EGeometryCollectionDebugDrawActorHideGeometry

EGeometryCollectionDebugDrawActorHideGeometry Visibility enum.

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References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawActor.h

Include

#include "GeometryCollection/GeometryCollectionDebugDrawActor.h"

Syntax

enum EGeometryCollectionDebugDrawActorHideGeometry
{
    HideNone,
    HideWithCollision,
    HideSelected,
    HideWholeCollection,
    HideAll,
}

Values

Name

Description

HideNone

Do not hide any geometry.

HideWithCollision

Hide the geometry associated with rigid bodies that are selected for collision volume visualization.

HideSelected

Hide the geometry associated with the selected rigid bodies.

HideWholeCollection

Hide the entire geometry collection associated with the selected rigid bodies.

HideAll

Hide all geometry collections.

Remarks

EGeometryCollectionDebugDrawActorHideGeometry Visibility enum.

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