IXRTrackingSystem::SetBaseRotation

Sets base orientation by setting yaw, pitch, roll, assuming that this is forward direction.

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRTrackingSystem.h

Include

#include "IXRTrackingSystem.h"

Syntax

virtual void SetBaseRotation
(
    const FRotator & BaseRot
)

Remarks

Sets base orientation by setting yaw, pitch, roll, assuming that this is forward direction. Position is not changed.

Parameters

Parameter

Description

BaseRot

(in) the desired orientation to be treated as a base orientation.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback