UGizmoBaseTransformSource

[UGizmoBaseTransformSource](API\Runtime\InteractiveToolsFramework\BaseGizmos\UGizmoBaseTransformSource) is a base implementation of [IGizmoTransformSource](API\Runtime\InteractiveToolsFramework\BaseGizmos\IGizmoTransformSource) that adds an OnTransformChanged delegate.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseGizmos/TransformSources.h

Include

#include "BaseGizmos/TransformSources.h"

Syntax

class UGizmoBaseTransformSource :
    public UObject ,
    public IGizmoTransformSource

Remarks

UGizmoBaseTransformSource is a base implementation of IGizmoTransformSource that adds an OnTransformChanged delegate. This class cannot be used directly and must be subclassed.

Variables

Name Description

Public variable

FOnGizmoTransfo ...

 

OnTransformChanged

Overridden from IGizmoTransformSource

Name Description

Public function Virtual Const

FTransform

 

GetTransform()

Public function Virtual

void

 

SetTransform

(
    const FTransform & NewTransform
)

Typedefs

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback