UMediaPlayer::SupportsSeeking

Check whether the currently loaded media can jump to a certain position.

Windows
MacOS
Linux

References

Module

MediaAssets

Header

/Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h

Include

#include "MediaPlayer.h"

Source

/Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp

Syntax

bool SupportsSeeking() const

Remarks

Check whether the currently loaded media can jump to a certain position.

Returns

true if seeking is supported, false otherwise.

See Also

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback