FOpenGLDynamicRHI::RHICreateShaderResourceView

FlushType: Wait RHI Thread.

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Override Hierarchy

FDynamicRHI::RHICreateShaderResourceView()

FOpenGLDynamicRHI::RHICreateShaderResourceView()

Syntax

virtual FShaderResourceViewRHIRef RHICreateShaderResourceView
(
    FTexture2DRHIParamRef Texture2DRHI,
    uint8 MipLevel,
    uint8 NumMipLevels,
    uint8 Format
)

Remarks

FRHIResourceInfo Creates a shader resource view for a 2d texture, with a different format from the original. Useful when sampling stencil.

References

Module

OpenGLDrv

Header

Runtime/OpenGLDrv/Public/OpenGLDrv.h

Source

Runtime/OpenGLDrv/Private/OpenGLTexture.cpp

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