FOpenGLVertexDeclaration

This represents a vertex declaration that hasn't been combined with a specific shader to create a bound shader.

Windows
MacOS
Linux

Inheritance Hierarchy

FRHIResource

FRHIVertexDeclaration

FOpenGLVertexDeclaration

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h

Include

#include "OpenGLResources.h"

Syntax

class FOpenGLVertexDeclaration : public FRHIVertexDeclaration

Remarks

This represents a vertex declaration that hasn't been combined with a specific shader to create a bound shader.

Variables

Name Description

Public variable

uint16 [MaxVerte...

 

StreamStrides

Public variable

FOpenGLVertexEl ...

 

VertexElements

Elements of the vertex declaration.

Constructors

Name Description

Public function

FOpenGLVertexDeclaration

(
    const FOpenGLVertexElements & InEle...,
    const uint16 * InStrides
)

Initialization constructor.

Overridden from FRHIVertexDeclaration

Name Description

Public function Virtual

bool

 

GetInitializer

(
    FVertexDeclarationElementList & Ini...
)

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback