FProjectDescriptor::RemovePluginDirectory

Removes the directory from the list to scan

Windows
MacOS
Linux

References

Module

Projects

Header

/Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h

Include

#include "ProjectDescriptor.h"

Source

/Engine/Source/Runtime/Projects/Private/ProjectDescriptor.cpp

Syntax

bool RemovePluginDirectory
(
    const FString & Dir
)

Remarks

Removes the directory from the list to scan

Returns

whether the plugin directory list was changed

Parameters

Parameter

Description

Dir

the directory to remove (must be a full path)

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback