FProjectDescriptor

Descriptor for projects. Contains all the information contained within a .uproject file.

Windows
MacOS
Linux

References

Module

Projects

Header

/Engine/Source/Runtime/Projects/Public/ProjectDescriptor.h

Include

#include "ProjectDescriptor.h"

Syntax

struct FProjectDescriptor

Remarks

Descriptor for projects. Contains all the information contained within a .uproject file.

Variables

Name Description

Public variable

bool

 

bDisableEnginePluginsByDefault

Indicates that enabled by default engine plugins should not be enabled unless explicitly enabled by the project or target files.

Public variable

bool

 

bIsEnterpriseProject

Indicates if this project is an Enterprise project

Public variable

FString

 

Category

Category to show under the project browser

Public variable

FString

 

Description

Description to show in the project browser

Public variable

FString

 

EngineAssociation

The engine to open this project with.

Public variable

uint32

 

EpicSampleNameHash

A hash that is used to determine if the project was forked from a sample

Public variable

EProjectDescrip ...

 

FileVersion

Descriptor version number.

Public variable

TArray < FModule ...

 

Modules

List of all modules associated with this project

Public variable

TArray < FPlugin ...

 

Plugins

List of plugins for this project (may be enabled/disabled)

Public variable

FCustomBuildSte ...

 

PostBuildSteps

Custom steps to execute after building targets in this project

Public variable

FCustomBuildSte ...

 

PreBuildSteps

Custom steps to execute before building targets in this project

Public variable

TArray < FName >

 

TargetPlatforms

Array of platforms that this project is targeting

Constructors

Name Description

Public function

FProjectDescriptor()

Constructor.

Functions

Name Description

Public function

void

 

AddPluginDirectory

(
    const FString & Dir
)

Adds a directory to the additional plugin directories list.

Public function

void

 

AddRootDirectory

(
    const FString & Dir
)

Adds a directory to the additional root directories list.

Public function Const

int32

 

FindPluginReferenceIndex

(
    const FString & PluginName
)

Finds the index of a plugin in the references array

Public function Const

const TArray ...

 

GetAdditionalPluginDirectories()

Public function Const

const TArray ...

 

GetAdditionalRootDirectories()

Public function Static

FString

 

GetExtension()

Returns the extension used for project descriptors (uproject)

Public function Const

bool

 

IsSigned

(
    const FString & FilePath
)

Checks whether the descriptor is signed

Public function

bool

 

Load

(
    const FString & FileName,
    FText & OutFailReason
)

Loads the descriptor from the given file.

Public function

bool

 

Read

(
    const FJsonObject & Object,
    const FString & PathToProject,
    FText & OutFailReason
)

Reads the descriptor from the given JSON object

Public function

void

 

RemovePluginDirectory

(
    const FString & Dir
)

Removes the directory from the list to scan

Public function

void

 

RemoveRootDirectory

(
    const FString & Dir
)

Removes the directory from the list to scan

Public function

bool

 

Save

(
    const FString & FileName,
    FText & OutFailReason
)

Saves the descriptor to the given file.

Public function

void

 

Sign

(
    const FString & FilePath
)

Signs the project given for the given filename

Public function

void

 

UpdateSupportedTargetPlatforms

(
    const FName & InPlatformName,
    bool bIsSupported
)

Updates the supported target platforms list

Public function Const

void

 

Write

(
    TJsonWriter<>& Writer,
    const FString & PathToProject
)

Writes the descriptor to the given JSON object

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