FDynamicRHI::RHICancelAsyncReallocateTexture2D

FlushType: Wait RHI Thread.

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Override Hierarchy

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/DynamicRHI.h

Include

#include "DynamicRHI.h"

Syntax

ETextureReallocationStatus RHICancelAsyncReallocateTexture2D
(
    FRHITexture2D * Texture2D,
    bool bBlockUntilCompleted
)

Remarks

Cancels an async reallocation for the specified texture. This should be called for the new texture, not the original.

Returns

Reallocation status

Parameters

Parameter

Description

Texture

Texture to cancel

bBlockUntilCompleted

If true, blocks until the cancellation is fully completed

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