GraphicsDescriptor

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References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/PipelineFileCache.h

Include

#include "PipelineFileCache.h"

Syntax

struct GraphicsDescriptor

Variables

Name Description

Public variable

FBlendStateInitializerRHI

 

BlendState

Public variable

ERenderTargetLoadAction

 

DepthLoad

Public variable

uint32

 

DepthStencilFlags

Public variable

EPixelFormat

 

DepthStencilFormat

Public variable

FDepthStencilStateInitializerRHI

 

DepthStencilState

Public variable

ERenderTargetStoreAction

 

DepthStore

Public variable

FSHAHash

 

DomainShader

Public variable

FSHAHash

 

FragmentShader

Public variable

FSHAHash

 

GeometryShader

Public variable

FSHAHash

 

HullShader

Public variable

uint32

 

MSAASamples

Public variable

EPrimitiveType

 

PrimitiveType

Public variable

FPipelineFileCacheRasterizerState

 

RasterizerState

Public variable

uint32[MaxSimultaneousRenderTargets]

 

RenderTargetFlags

Public variable

EPixelFormat[MaxSimultaneousRenderTargets]

 

RenderTargetFormats

Public variable

uint32

 

RenderTargetsActive

Public variable

ERenderTargetLoadAction

 

StencilLoad

Public variable

ERenderTargetStoreAction

 

StencilStore

Public variable

uint8

 

SubpassHint

Public variable

uint8

 

SubpassIndex

Public variable

FVertexDeclarationElementList

 

VertexDescriptor

Public variable

FSHAHash

 

VertexShader

Functions

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