FRHIResourceCreateInfo

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHI.h

Include

#include "RHI.h"

Syntax

struct FRHIResourceCreateInfo

Variables

Name Description

Public variable

FResourceBulkDa ...

 

BulkData

For CreateTexture calls

Public variable

bool

 

bWithoutNativeResource

Whether to create an RHI object with no underlying resource

Public variable

FClearValueBind ...

 

ClearValueBinding

For binding clear colors to render targets.

Public variable

const TCHAR ...

 

DebugName

Public variable

uint32

 

ExtData

Optional data that would have come from an offline cooker or whatever - general purpose

Public variable

FRHIGPUMask

 

GPUMask

Set of GPUs on which to create the resource

Public variable

FResourceArrayI ...

 

ResourceArray

For CreateVertexBuffer/CreateStructuredBuffer calls

Constructors

Name Description

Public function

FRHIResourceCreateInfo()

Public function

FRHIResourceCreateInfo

(
    FResourceBulkDataInterface * In...
)

For CreateTexture calls

Public function

FRHIResourceCreateInfo

(
    FResourceArrayInterface * InRes...
)

For CreateVertexBuffer/CreateStructuredBuffer calls

Public function

FRHIResourceCreateInfo

(
    const FClearValueBinding & InClearV...
)

Public function

FRHIResourceCreateInfo

(
    const TCHAR * InDebugName
)

Public function

FRHIResourceCreateInfo

(
    uint32 InExtData
)

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