IRHICommandContext::RHISetMultipleViewports

Useful when used with geometry shader (emit polygons to different viewports), otherwise SetViewPort() is simpler

Windows
MacOS
Linux

Override Hierarchy

Syntax

void RHISetMultipleViewports
(
    uint32 Count,
    const FViewportBounds * Data
)

Remarks

Useful when used with geometry shader (emit polygons to different viewports), otherwise SetViewPort() is simpler

Parameters

Parameter

Description

Count

0

Data

must not be 0

References

Module

RHI

Header

Runtime/RHI/Public/RHIContext.h

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