FGlobalBoundShaderStateResource

[FGlobalBoundShaderState](API\Runtime\RenderCore\FGlobalBoundShaderState)

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Inheritance Hierarchy

FRenderResource

FGlobalBoundShaderStateResource

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/StaticBoundShaderState.h

Include

#include "StaticBoundShaderState.h"

Syntax

class FGlobalBoundShaderStateResource : public FRenderResource

Remarks

FGlobalBoundShaderState

Encapsulates a global bound shader state resource.

Constructors

Name Description

Public function

FGlobalBoundShaderStateResource()

Initialization constructor.

Destructors

Name Description

Public function Virtual

~FGlobalBoundShaderStateResource()

Destructor.

Functions

Name Description

Public function Static

TLinkedList<...

 

GetGlobalBoundShaderStateList()

Public function

FRHIBoundSha...

 

GetInitializedRHI

(
    FRHIVertexDeclaration* VertexD...,
    FRHIVertexShader* VertexShader,
    FRHIPixelShader* PixelShader,
    FRHIGeometryShader* GeometrySh...
)

If this global bound shader state hasn't been initialized yet, initialize it.

Public function

FRHIBoundSha...

 

GetPreinitializedRHI()

If this global bound shader state has been initialized return it, otherwise return null.

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