FShaderId

Uniquely identifies an [FShader](API\Runtime\RenderCore\FShader) instance.

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MacOS
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References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Syntax

class FShaderId

Remarks

Uniquely identifies an FShader instance. Used to link FMaterialShaderMaps and FShaders on load.

Variables

Name Description

Public variable

FSHAHash

 

MaterialShaderMapHash

Public variable

int32

 

PermutationId

Public variable

uint32 : SP_Num...

 

Platform

Public variable

FHashedName

 

ShaderPipelineName

Public variable

const FShaderTy ...

 

Type

Public variable

const FVertexFa ...

 

VFType

Constructors

Name Description

Public function

FShaderId()

Public function

FShaderId

(
    const FShaderType * InType,
    const FSHAHash & InMaterialShaderMa...,
    const FHashedName & InShaderPipelin...,
    const FVertexFactoryType * InVe...,
    int32 InPermutationId,
    EShaderPlatform InPlatform
)

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