FShaderPipelineType::GetStages

Returns an array of valid stages, sorted from PS->GS->DS->HS->VS, no gaps if missing stages.

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References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Syntax

const TArray< const FShaderType * > & GetStages() const

Remarks

Returns an array of valid stages, sorted from PS->GS->DS->HS->VS, no gaps if missing stages.

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