UUserWidget::AddToPlayerScreen

Adds the widget to the game's viewport in a section dedicated to the player.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h

Include

#include "Blueprint/UserWidget.h"

Source

/Engine/Source/Runtime/UMG/Private/UserWidget.cpp

Syntax

bool AddToPlayerScreen
(
    int32 ZOrder
)

Remarks

Adds the widget to the game's viewport in a section dedicated to the player. This is valuable in a split screen game where you need to only show a widget over a player's portion of the viewport.

Parameters

Parameter

Description

ZOrder

The higher the number, the more on top this widget will be.

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