Module |
|
Header |
/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h |
Include |
#include "Blueprint/UserWidget.h" |
Source |
/Engine/Source/Runtime/UMG/Private/UserWidget.cpp |
void
BindToAnimationFinished
(
UWidgetAnimation
* Animation,
FWidgetAnimationDynamicEvent
Delegate
)
Bind an animation finished delegate.
Parameter |
Description |
---|---|
Animation |
the animation to listen for starting or finishing. |
Delegate |
the delegate to call when the animation's state changes |