UUserWidget::GetOwningPlayerPawn

Gets the player pawn associated with this UI.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h

Include

#include "Blueprint/UserWidget.h"

Source

/Engine/Source/Runtime/UMG/Private/UserWidget.cpp

Syntax

APawn * GetOwningPlayerPawn() const

Remarks

Gets the player pawn associated with this UI.

Returns

Gets the owning player pawn that's owned by the player controller assigned to this widget.

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