UUserWidget::OnAddedToFocusPath

If focus is gained on on this widget or on a child widget and this widget is added to the focus path, and wasn't previously part of it, this event is called.

Windows
MacOS
Linux

References

Module

UMG

Header

/Engine/Source/Runtime/UMG/Public/Blueprint/UserWidget.h

Include

#include "Blueprint/UserWidget.h"

Syntax

void OnAddedToFocusPath
(
    FFocusEvent InFocusEvent
)

Remarks

If focus is gained on on this widget or on a child widget and this widget is added to the focus path, and wasn't previously part of it, this event is called.

Parameters

Parameter

Description

InFocusEvent

FocusEvent

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