FInvertAlphaPS

Pixel shader to inverse alpha component

Windows
MacOS
Linux

Inheritance Hierarchy

Syntax

class FInvertAlphaPS : public FGlobalShader

Remarks

Pixel shader to inverse alpha component

This shader expects a single texture in RGBA 8 or 10 bits format.

Constructors

Name Description

Public function

FInvertAlphaPS()

Public function

FInvertAlphaPS

(
    const ShaderMetaType::CompiledShade...
)

Functions

Name Description

Public function Static

FShader *...

 

ConstructCompiledInstance

(
    const ShaderMetaType::CompiledShade...
)

Public function Static

FShader *...

 

ConstructSerializedInstance()

Public function

void

 

SetParameters

(
    FRHICommandList& RHICmdList,
    TRefCountPtr< FRHITexture2D > RGBAT...
)

Public function Static

bool

 

ShouldCompilePermutation

(
    const FGlobalShaderPermutationParam...
)

Overridden from FShader

Name Description

Public function Virtual Const

uint32

 

GetTypeSize()

Returns the size of the concrete type of this shader.

Typedefs

Constants

Name

Description

StaticType

References

Module

UtilityShaders

Header

Runtime/UtilityShaders/Public/MediaShaders.h

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