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Get Supported Class

Return the class that this actor action supports. Leave this blank to support all actor classes.

Target is Actor Action Utility

Is Action for Blueprints

Returns whether or not this action is designed to work specifically on Blueprints (true) or on all assets (false). If true, GetSupportedClass() is treated as a filter against the Parent Class of selected Blueprint assets

Target is Asset Action Utility

Select Skin

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