BS Anim Instance

BS Anim Instance

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Add BSBone to Mesh Bone Link

Link given mesh bone with body state bone enum.

Target is Body State Anim Instance

Adjust Position by Map Basis

Adjust Position by Map Basis

Target is Body State Anim Instance

Adjust Rotation by Map Basis

Adjust rotation by currently defines offset base rotators

Target is Body State Anim Instance

Bone Map Summary

Bone Map Summary

Target is Body State Anim Instance

Remove BSBone Link

Remove a link. Useful when e.g. autorigging gets 80% there but you need to remove a bone.

Target is Body State Anim Instance

Set Anim Skeleton

Set Anim Skeleton

Target is Body State Anim Instance

Sync Mapped Bone Data Cache

Manual sync

Target is Body State Anim Instance

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