Body State Input

Body State Input

Windows
MacOS
Linux
On this page

Actions

Attach Device

Attach Device

Target is Body State BPLibrary

Detach Device

Detach Device

Target is Body State BPLibrary

Skeleton for Device

Obtain the UBodyStateSkeleton attached to device or 0 if you want the merged skeleton

Target is Body State BPLibrary

Transform for Bone Named in Anim Instance

Convenience function for rigging

Target is Body State BPLibrary

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback