Is Jump Providing Force

Is Jump Providing Force

Windows
MacOS
Linux

True if jump is actively providing a force, such as when the jump key is held and the time it has been held is less than JumpMaxHoldTime. See: CharacterMovement->IsFalling

Target is Character

Is Jump Providing Force
Target
Return Value

Inputs

Target
Character Object Reference

Outputs

Return Value
Boolean

True if jump is actively providing a force, such as when the jump key is held and the time it has been held is less than JumpMaxHoldTime. @see CharacterMovement->IsFalling

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