Control

Control

Windows
MacOS
Linux
On this page

Actions

Finalise Control Points

Initialise the control points array. Call after adding control points if they are add after begin play .

Target is Interp to Movement Component

Restart Movement

Reset to start. Sets time to zero and direction to 1.

Target is Interp to Movement Component

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback