Damage

Damage

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Actions

Apply Damage

Hurts the specified actor with generic damage.

Target is Gameplay Statics

Apply Point Damage

Hurts the specified actor with the specified impact.

Target is Gameplay Statics

Apply Radial Damage

Hurt locally authoritative actors within the radius. Will only hit components that block the Visibility channel.

Target is Gameplay Statics

Apply Radial Damage with Falloff

Hurt locally authoritative actors within the radius. Will only hit components that block the Visibility channel.

Target is Gameplay Statics

Notify Geometry Collection Physics State Change

Notify Geometry Collection Physics State Change

On Instance Take Point Damage

On Instance Take Point Damage

On Instance Take Radial Damage

On Instance Take Radial Damage

On Take Any Damage

Called when the actor is damaged in any way.

On Take Point Damage

Called when the actor is damaged by point damage.

On Take Radial Damage

Called when the actor is damaged by radial damage.

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