Leap Events

Leap Events

Windows
MacOS
Linux
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Actions

On Hand Begin Tracking

Event called when a leap hand enters the field of view and begins tracking

On Hand End Tracking

Event called when a leap hand exits the field of view and stops tracking

On Hand Grabbed

Event called when a leap hand grab gesture is detected

On Hand Pinched

Event called when a leap hand pinch gesture is detected

On Hand Released

Event called when a leap hand release gesture is detected

On Hand Unpinched

Event called when a leap hand unpinch gesture is detected

On Image Event

Event called when a device image is ready. Requires setting image policy first

On Leap Device Attached

Called when a device connects to the leap service, this may happen before the game starts and you may not get the call

On Leap Device Detatched

Called when a device disconnects from the leap service

On Leap Policies Updated

Event called when leap policies have changed

On Leap Service Connected

Event called when the leap service connects. Will likely be called before game begin play so some component won't receive this call.

On Leap Service Disconnected

Event called if leap service connection gets lost. Track won't work if this event gets called.

On Leap Tracking Data

Event called when new tracking data is available, typically every game tick.

On Left Hand Visibility Changed

Event called when the left hand tracking changes

On Right Hand Visibility Changed

Event called when the right hand begins tracking

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