Mesh Reconstruction

Mesh Reconstruction

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Clear

Clear

Target is MRMesh Component

Connect MRMesh

Sets the procedural mesh component that will store and display the environmental mesh results.

Target is Magic Leap Mesh Tracker Component

Disconnect MRMesh

Unlinks the current procedural mesh component from the mesh tracking system.

Target is Magic Leap Mesh Tracker Component

Force Nav Mesh Update

Force Nav Mesh Update

Target is MRMesh Component

Get Enable Mesh Occlusion

Get Enable Mesh Occlusion

Target is MRMesh Component

Get Use Wireframe

Get Use Wireframe

Target is MRMesh Component

Get Wireframe Color

Get Wireframe Color

Target is MRMesh Component

Is Connected

Is Connected

Target is MRMesh Component

Is Reconstruction Paused

Is Reconstruction Paused

Target is Mesh Reconstructor Base

Is Reconstruction Started

Is Reconstruction Started

Target is Mesh Reconstructor Base

Pause Reconstruction

Pause Reconstruction

Target is Mesh Reconstructor Base

Set Enable Mesh Occlusion

Set Enable Mesh Occlusion

Target is MRMesh Component

Set Use Wireframe

Set Use Wireframe

Target is MRMesh Component

Set Wireframe Color

Set Wireframe Color

Target is MRMesh Component

Set Wireframe Material

Set the wireframe material.

Target is MRMesh Component

Start Reconstruction

Start Reconstruction

Target is Mesh Reconstructor Base

Stop Reconstruction

Stop Reconstruction

Target is Mesh Reconstructor Base

Select Skin
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