Networking

Networking

Windows
MacOS
Linux
On this page

Actions

Flush Net Dormancy

Forces dormant actor to replicate but doesn't change NetDormancy state (i.e., they will go dormant again if left dormant)

Target is Actor

Force Net Update

Force actor to be updated to clients/demo net drivers

Target is Actor

Has Authority

Returns whether this actor has network authority

Target is Actor

Is Dedicated Server

Returns whether this is running on a dedicated server

Target is Kismet System Library

Is Server

Returns whether the world this object is in is the host or not

Target is Kismet System Library

Is Standalone

Returns whether this game instance is stand alone (no networking).

Target is Kismet System Library

Set Net Dormancy

Puts actor in dormant networking state

Target is Actor

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback