Passthrough

Passthrough

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Actions

Add Affected Component

Add a component to be affected by the passthrough rendering

Target is Passthrough Material Update Component

Get Passthrough Material Update Component

Get Passthrough Material Update Component

Target is ARPassthrough Manager

Remove Affected Component

Remove the component from passthrough rendering

Target is Passthrough Material Update Component

Set Passthrough Debug Color

Update the passthrough debug color

Target is Passthrough Material Update Component

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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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