Begin Recording

Begin Recording

Windows
MacOS
Linux

Begins recording a new named performance stats record. We start by recording the baseline.

Target is Automation Performace Helper

Begin Recording
Target
Select Asset
Record Name
In GPUBudget
0.0
In Render Thread Budget
0.0
In Game Thread Budget
0.0

Inputs

In
Exec
Target
Automation Performace Helper Object Reference
Record Name
String
In GPUBudget
Float
In Render Thread Budget
Float
In Game Thread Budget
Float

Outputs

Out
Exec

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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