Get Body Target Transform

Get Body Target Transform

Windows
MacOS
Linux

Returns the target transform for the given body. If physical animation component is not controlling this body, returns its current transform.

Target is Physical Animation Component

Get Body Target Transform
Target
Body Name
None
Return Value

Inputs

Target
Physical Animation Component Object Reference
Body Name
Name

Outputs

Return Value
Transform

Returns the target transform for the given body. If physical animation component is not controlling this body, returns its current transform.

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