Landscape Import Heightmap from RenderTarget

Landscape Import Heightmap from RenderTarget

Windows
MacOS
Linux

Overwrites a landscape heightmap with render target data

Target is Landscape Proxy

Landscape Import Heightmap from RenderTarget
Target
In Render Target
Select Asset
In Import Height from RGChannel
Return Value

Inputs

In
Exec
Target
Landscape Proxy Object Reference
In Render Target
Texture Render Target 2D Object Reference

Valid render target with a format of RTF_RGBA16f, RTF_RGBA32f or RTF_RGBA8

In Import Height from RGChannel
Boolean

Only relevant when using format RTF_RGBA16f or RTF_RGBA32f, and will tell us if we should import the height data from the R channel only of the Render target or from R & G. Note that using RTF_RGBA16f with InImportHeightFromRGChannel == false, could have precision loss Only works in the editor

Outputs

Out
Exec
Return Value
Boolean
Select Skin
Light
Dark

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