Sound

Sound

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Prime Sound Cue for Playback

Begin loading any sounds referenced by a sound cue into the cache so that it can be played immediately.

Target is Audio Mixer Blueprint Library

Prime Sound for Playback

Begin loading a sound into the cache so that it can be played immediately.

Target is Audio Mixer Blueprint Library

Trim Audio Cache

Trim memory used by the audio cache. Returns the number of megabytes freed.

Target is Audio Mixer Blueprint Library

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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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