Flow Control

Flow Control

Windows
MacOS
Linux
On this page

Actions

Branch

Branch Statement If Condition is true, execution goes to True, otherwise it goes to False

Delay

Perform a latent action with a delay (specified in seconds). Calling again while it is counting down will be ignored.

Target is Kismet System Library

DoOnce MultiInput

K2Node Do Once Multi Input

MultiGate

Executes a series of pins in order

Retriggerable Delay

Perform a latent action with a retriggerable delay (specified in seconds). Calling again while it is counting down will reset the countdown to Duration.

Target is Kismet System Library

Sequence

Executes a series of pins in order

Categories

Switch

Switch

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback