Break MeshInstancingSettings

Break MeshInstancingSettings

Windows
MacOS
Linux

Adds a node that breaks a 'MeshInstancingSettings' into its member fields

Break MeshInstancingSettings
Mesh Instancing Settings
Actor Class To Use
Select Class
Instance Replacement Threshold
0
Mesh Replacement Method
Skip Meshes With Vertex Colors
Use HLOD Volumes

Inputs

Mesh Instancing Settings
Mesh Instancing Settings Structure (by ref)

Outputs

Actor Class To Use
Actor Class Reference

The actor class to attach new instance static mesh components to

Instance Replacement Threshold
Integer

The number of static mesh instances needed before a mesh is replaced with an instanced version

Mesh Replacement Method
EMeshInstancingReplacementMethod Enum

How to replace the original actors when instancing

Skip Meshes With Vertex Colors
Boolean

Whether to skip the conversion to an instanced static mesh for meshes with vertex colors. Instanced static meshes do not support vertex colors per-instance, so conversion will lose this data.

Use HLOD Volumes
Boolean

Whether split up instanced static mesh components based on their intersection with HLOD volumes

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