Adds a node that breaks a 'SubdividedQuadVertex' into its member fields

Subdivided Quad Vertex
Subdivided Quad Vertex Structure (by ref)


Vertex Position Index
Integer

The index of the vertex position (into the FSubdivisionLimitData's VertexPositions array) used for this vertex 

Texture Coordinate 0
Vector 2D Structure

Texture coordinates for this vertex. We only support up to two, for now. (Just to avoid TArrays/allocations) 

Texture Coordinate 1
Vector 2D Structure

Texture Coordinate 1 

Vertex Color
Color Structure

Vertex color 

Vertex Normal
Vector

Quad vertex normal 

Vertex Tangent
Vector

Quad vertex tangent 

Vertex Binormal Sign
Float

Quad vertex binormal sign (1.0 or 1.0) 