AddActorWorldTransform

AddActorWorldTransform

Windows
MacOS
Linux

Adds a delta to the transform of this actor in world space. Scale is unchanged.

Target is Actor

AddActorWorldTransform
Target
Delta Transform
Sweep
Teleport
Sweep Hit Result

Inputs

In
Exec
Target
Actor Object Reference
Delta Transform
Transform (by ref)
Sweep
Boolean
Teleport
Boolean

Outputs

Out
Exec
Sweep Hit Result
Hit Result Structure

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback