Set Head Transform

Set Head Transform

Windows
MacOS
Linux

Sets a new transform for the room so that the HMD is aligned to the new transform. The Head is kept level to the ground and only rotated on the yaw

Target is Viewport World Interaction

Set Head Transform
Target
Select Asset
New Head Transform

Inputs

In
Exec
Target
Viewport World Interaction Object Reference
New Head Transform
Transform (by ref)

Outputs

Out
Exec
Select Skin
Light
Dark

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